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In reply to the discussion: ENOUGH already. The website **IS** working [View all]Unlike other MMOs there is only ONE instance, rather than numerous copies and more created as needed. If you and I both go to Jita, we will both ALWAYS be in the same location.
And if you and I both walk into Orgrimar, we'll both be in the same location. Does that mean WoW doesn't have instances?
Separating the systems accomplishes the same underlying effect as instancing - it puts the users into separate environments which can be put onto separate physical hardware.
Which does nothing to address my point. In an MMO the clients and servers are essentially continuously streaming information to each other
Actually, it does address your point. EvE is not constantly sending information between the servers and the clients. If you click "stop", the game client does not instantly transmit "stop" to the server. It queues up the "stop". Periodically, the client and server exchange information, and the command is sent to the server at that time.
In a normal situation, that happens frequently enough that it appears the communications are instantaneous. In a large war, the server bogs down so much that you can tell when that communications happens.
Not anymore. The new code handles this stuff very well. Pretty ingenious solution actually.
Yes, it's called "lower numbers of simultaneous players".
They have made improvements. But the wars also shrunk.
More, unlike this website debacle, they didn't have five years and a hundred million to write the code.
Yes, they had much longer, and had a much, much smaller problem to solve. For example, they didn't have to integrate with anyone. Healthcare.gov integrates with pretty much damn near everyone.
Of course. Below is an article about their server setup in 2010.
Which is why you spent your previous post harping over and over again on "ONE SERVER!!!!!".
I don't think so at all. Obviously there is no need for the Healthcare.gov setup to run on a single server. The point I was making is that private companies, including comparatively small ones, are already handling loads that dwarf anything the government website would ever be tasked with.
And the problem is you don't actually understand the size of the task. EvE and WoW are easy. Sure, they're big. Now. They were train wrecks when they launched. They've had 9 and 10 years to work out their problems, but you're pretending that they just released. But more importantly, they're just talking to themselves.
Now Healthcare.gov? They're communicating with dozens of external parties, which do not want the law to succeed. They have an "install base" that is several times larger than WoW's.
You are comparing making an omelette in your own kitchen to making 1000 omelettes in someone else's kitchen, while people keep moving the eggs and pans, and while your detractors turn up or down the gas randomly.
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And at pretty much every page there is the option to use the telephone and talk to a person
Voice for Peace
Nov 2013
#12
Sorry to hear that. Some people found it necessary to clear cache and cookies
BlueStreak
Nov 2013
#10
My guess is that it's a cooperative effort, that during the open enrollment year
Voice for Peace
Nov 2013
#31
ahh that explain RW and ACA haters focus shifting to"dump ACA because # xxxxx" n/t
Sheepshank
Nov 2013
#19
I just tried to go on just to see how fast it would be. This is a "peak time," right around 6:00
Liberal_Stalwart71
Nov 2013
#27
CA's website appeared to work for me -- but I didn't get the promised invoice
Dems to Win
Nov 2013
#33